Wednesday, April 21, 2010

Cave Story (WiiWare) - Review

Back in 2004, a man from Japan that goes by the name of “Pixel” made and released a platform game called "Cave Story" for the PC in Japan, free to download and free to play. The game was translated to English by a group of fans and quickly became a worldwide internet cult classic. That same game is now available on the Nintendo Wii as a Wii Shop Channel download.

The plot of Cave Story is that you play a robot boy named Quote that wakes up in the cave of a floating island and has no idea who he is or how he got there. As he travels through the cave, he meets up with nearly extinct race rabbit-like creatures called “Mimigas”. As Quote, you’ll play through the game trying to save the Mimigas and get off the floating island.

The gameplay is a mix of Nintendo’s Metroid and Konami’s Castlevania. You jump and shoot at enemies on screen and collect energy orbs for defeating them which levels up your weapons to do even more damage. However, taking damage from enemies can make you lose energy orbs and downgrade your weapons as well. This encourages skillful actions as take a single hit can make your weapon go from awesome to terrible.

Graphic wise, Cave Story has a 16-bit style similar to a NES or SNES game. New to Wii version is that you can either play the game with the old graphics used in the PC version or play the game using “enhanced” graphics, which isn’t much of an improvement. The audio is filled with average beeps and boops of 16-bit game and game’s music is slightly less memorable compared to its predecessor.

The WiiWare version of the game is pretty much the same exact thing as the PC version, even though the game has gotten a legitimate localization so there will be some differences in dialog (like how Balrog now say "OH YEAH!" instead of "HUZZAH!" This personally doesn't bug me since his new phrase reminds me of a certain someone we all know and (more or less) love..."
Again, it's funny to me, but I know it will bug the crap out of some of your fans out there...

The game will take you roughly only 4-5 hours to complete, plus multiple endings which will encourage multiple playthroughs. The control style used for it is by tilting the Wii Remote sideways like a normal controller. The controls feel "almost" about right, considering that theirs a bit of delay when pressing buttons and having actions show on screen, but it's nice to feel like you're playing the game as if it was actually on the NES/SNES way back in the day.

Overall, the game is quite enjoyable, but comparing this to the PC version which can be downloaded and played for free, there isn’t enough content in it to warrant a $12 price. If you own a Wii, like platformers and have ABSOLUTELY no way to play the PC version, Cave Story Wii is worth the download.


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