Finally, after months of slugging my way through college, I have finished and earned my Bachelor's Degree. I'm finally ready to suffer in the real world! Hurrah!
But in all seriousness, I'm glad to be finished with college (I really do not wish to go for any Master's Degree), so now I can focus on doing what I love for awhile. I'll uploading more blog posts from time to time, and will be doing news recaps and articles for OnRPG once more, and starting today! I have my news recap for OnRPG up and ready to go, and my impressions article on Warface's closed beta.
Meanwhile, I'll be looking for second job to help pay the bills and my ridiculous college loans, and soon I play to take some time to learn Korean, as I wish to help OnRPG with foreign gaming news. I see sites like Steparu and MMOCulture making so much traffic on these kinds of articles and I figured it would be awesome to bring it to a more open audience.
That's pretty much it for now. I'm happy to be back. Oh, and I'm closing in on 100,000 hits!
Monday, May 27, 2013
Wednesday, April 10, 2013
PAX East 2013 - Recap
Whoops! I've just been so busy with my last semester at college that I haven't had a lot of time to spend on my blog anymore these days. I only have one more month to go, and then I'll have plenty more time to spend posting updates, reviews and so much more!
Anyway... This month I did re-cap for OnRPG regarding their trip to Boston for PAX East 2013. Funny thing is that me and my brother went up to Boston a weekend BEFORE PAX East started. If we had taken the time to plan things out, we would have totally stuck around for PAX East. Oh well...
Anyway... This month I did re-cap for OnRPG regarding their trip to Boston for PAX East 2013. Funny thing is that me and my brother went up to Boston a weekend BEFORE PAX East started. If we had taken the time to plan things out, we would have totally stuck around for PAX East. Oh well...
Labels:
Update
Monday, March 11, 2013
MMO News Week - March 11th, 2013
Another news week for Monday! I'm currently on Spring Break (even though it's still kinda freezing outside), and so I had plenty of free time on hand for this one.
I want to say that I’m sorry for not getting these news recaps out on a regular basis like I promised, mostly because I’ve just been having a lot of my time occupied by school and what not, but I assure you all that pretty soon I’ll be able to get these videos out more often so you all can start your weeks off with fresh news of all things happening in the MMO gaming world.
I want to say that I’m sorry for not getting these news recaps out on a regular basis like I promised, mostly because I’ve just been having a lot of my time occupied by school and what not, but I assure you all that pretty soon I’ll be able to get these videos out more often so you all can start your weeks off with fresh news of all things happening in the MMO gaming world.
Labels:
Update
Thursday, February 21, 2013
TERA: Rising - Review
It’s always been in the minds of gamers for years regarding whether it would be possible to create an MMORPG with satisfying combat similar to hack n’ slash action games. Titles such as Phantasy Star Online, Vindictus, Monster Hunter and many others have dabbled with this concept, but have always had a single flaw: Combat that was locked away in room-based instances and had restricted player limits.
Now the dream of a hack & slash MMORPG was realized with the release of TERA (The Exiled Realm of Aborea.) Recently, the game has gone through some hefty changes, with the most notable change being the transition from a P2P to a F2P business model. Bluehole Studios, En Masse Entertainment and Gameforge have made some bold claims with TERA’s gameplay, such as “True skilled based combat” and “Victory is determined by skill, not levels or gear.”, as if the game was made for action gamers in mind, rather than typical MMORPG players.
Just how true are these claims? Is TERA a true hack & slash MMO? After eight months of playtime, I can answer this question by saying:
“Yes and no.”
Now the dream of a hack & slash MMORPG was realized with the release of TERA (The Exiled Realm of Aborea.) Recently, the game has gone through some hefty changes, with the most notable change being the transition from a P2P to a F2P business model. Bluehole Studios, En Masse Entertainment and Gameforge have made some bold claims with TERA’s gameplay, such as “True skilled based combat” and “Victory is determined by skill, not levels or gear.”, as if the game was made for action gamers in mind, rather than typical MMORPG players.
Just how true are these claims? Is TERA a true hack & slash MMO? After eight months of playtime, I can answer this question by saying:
“Yes and no.”
Labels:
En Masse,
MMORPG,
PC,
TERA: Rising
Friday, February 15, 2013
MMO News Week - 2/11/2013
Hello random people. Yes, I am still alive. Most busy with college work, as usual, but at the very least I still have time to do MMO news videos for OnRPG.
Also working on a second look review for TERA: Rising which I hope to have done by tomorrow. It's probably the most extensive review I've ever done on any game ever, so look forward to it... (or not!)
Also working on a second look review for TERA: Rising which I hope to have done by tomorrow. It's probably the most extensive review I've ever done on any game ever, so look forward to it... (or not!)
Labels:
Update
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